It is rare that I see something in the news so shocking, surprising, and perhaps infuriating that I end up painfully snorting coffee. Regardless, checking out 1up's GameStop Summit rumors this morning did just that. It still burns.
Now, everyone knows Square-Enix is still hard at work flogging the Kingdom Hearts franchise for all it's worth. The PSP gets the fairly promising Birth by Sleep, allegedly on the Crisis Core engine; the DS is getting the somewhat troubling 358/2 Days. It's rumored from several semi-credible sources that Kingdom Hearts III is going to get announced as a PS3 exclusive at the upcoming Tokyo Games show. You'd think this would be enough, wouldn't you?
For Square-Enix America, no, it apparently is not. This cash cow has more milk to give, and they apparently think their American fanbase is so stupid that they'll literally buy anything.
A few years back Square-Enix Japan released an enhanced version of Kingdom Hearts II called Kingdom Hearts II Final Mix+. This was a re-issue of the original game with the English-language voice acting we heard in America and gobs of new and altered content, and extra story stuff. Aside from addressing basically every fan complaint about the gameplay, FM+ included a new bonus boss (allegedly from Birth by Sleep and/or KHIII) and enough new storyline that Kingdom Hearts III is probably going to confuse Americans the same way the beginning of Kingdom Hearts II did. (The beginning of KHII, you see, is foreshadowed entirely in the Final Mix version of the original Kingdom Hearts, which was never released outside Japan, ha ha ha screw you Americans).
FM+ also shipped with an entire second bonus game, essentially a PS2 "remake" of the GBA's 2D Kingdom Hearts: Chain of Memories (Re: CoM to fans), which was also loaded with story events that you needed to know about to make any sense of Kingdom Hearts II's beginning. Most people weren't aware of CoM's portion of the story because, as a game which one is to play in order to have fun, CoM completely and totally sucked. People who liked to play games that were fun knew to skip it.
This is Kingdom Hearts: CoM in a nutshell: here, go through the entire plot of Kingdom Hearts again, only instead of actual locations to explore have some randomly generated bullshit, and instead of actual attacks, have a card-based battling system that was implemented with all the skill and panache the turd-flinging bonobos* we hired could muster. Once you get to the end, you find out Sora is repeating the plot of Kingdom Hearts due to a FIENDISH TRAP that Organization XIII laid out for him, but Kairi's Nobody is going to save him HELL YEAH, play Kingdom Hearts II if you want to see this lead anywhere that might possibly be worth your time. In the meantime, why don't you replay the game again as Riku to find out what he's been up to? Sure, the game still sucks as Riku, but don't you want to know? Don't you?
Seriously, Chain of Memories had very little plot (though of course what was there was critical to the sequel arrrggh), and the gameplay you had to trudge through to get there was mind-numbingly awful. YouTube videos of all the cutscenes from Chain of Memories were terribly popular around the time Kingdom Hearts II was initially released, because they let you catch up on all the relevant story without having to play that godawful game.
As a result of Chain of Memories being both plot-mandatory and complete crap, it meant that people who sensibly just wanted to play Kingdom Hearts II after finishing Kingdom Hearts didn't actually get to fight all thirteen of the titular bad guys in Organization XIII, who are otherwise sort of the point of the game. No, a bunch of Org XIII guys only appeared in the 2D misery that is Chain of Memories. Hearing countless fan complaints, Square-Enix clearly came to the conclusion that the way to make Kingdom Hearts II fans happier about this was to do a PS2 port of Chain of Memories and pack it in with the KHII Final Mix equivalent. It's the same incredibly crappy gameplay, sure, but now you get to see all of the Organization XIII members with rendered 3D models. That's sort of like getting to fight them in KHII, right? ... right?
Anyway, the Re: CoM didn't tack more than maybe $10 onto the price of Kingdom Hearts II FM+, so there it came off as a harmless little bonus. After all, it had clearly been produced on the super-cheap: huge swathes of the game had no voice acting, virtually all of the assets for the non-exclusive Org XIII bosses were recycled from KH and KHII, and thanks to the CoM engine being retained, there were only extremely rudimentary locations to render. Now, what Square-Enix is apparently thinking of doing in the US that fills me with unreasoning, terrifying rage is releasing the Re: CoM as a freestanding title, for $29.99. Presumably with very little of the expensive localization voicework that makes Kingdom Hearts a big deal over here, since hey so much of the original game isn't voiced!, and probably no fixes that attempt to make the fundamentally terrible gameplay not fundamentally terrible.
A re-release of, say, the FM+ version of KHII for $29.99? I could dig that. That's a quality enhancement and you'd get your money's worth in gameplay. Releasing the CoM remake along with KHIIFM+? At $29.99, that would be super-rad. But the PS2 CoM remake by itself? That is a game that is literally not worth the ten bucks Square-Enix charged for it the first time. It is not worth $29.99 to anyone, especially not given the way they're apparently talking it up to GameStop: a game that features "all new 3D bosses and cutscenes." Yes, new 3D bosses you'll fight using one of the stupidest game engines ever devised, and cutscenes that went up on YouTube (with subtitles!) ages ago.
If Square-Enix does go through with this madness, and the Kingdom Hearts: Chain of Memories -Give Us More Money Edition- does in fact hit GameStop shelves, please don't buy it. Please. It is a move on the behalf of the publisher that condescends to and insults each and every one of use. In some ways this is an even less excusable act than allowing the crappy GBA version of Chain of Memories to be published in the first place. Regardless of what anyone tries to make you think, PS2 Chain of Memories will not be a cool new 3D game that retells the important bits of the Chain of Memories storyline. It's the same terrible old game we all hated the first time, with models recycled mostly from games we already played.
* The turd-flinging bonobos in question are Jupiter, who later went on to develop The World Ends With You. While TWEWY is horribly overrated by American critics, it is still not nearly as terrible a game as Chain of Memories.**
** When I was given a review build of TWEWY, I had to send it back after one awful night because playing the game for more than fifteen minutes at a time gave me terrible, crushing headaches. You need to focus on both screens at once if you don't just want to let the damn thing play itself, you see, and my eyes couldn't take it. I'm telling you this just to let you know that while TWEWY is a game that caused me actual physical pain, I still think it's much better than Kingdom Hearts: Chain of Memories in any form.