A few weeks ago NCSoft released their latest MMO, Aion: The Tower of Eternity.  Having got the chance to first see this game at GDC and wiggle my fingers through its incredibly beautiful guts, I was both trepidacious and excited to get to play it.  Why was I so hesitant you ask?  Aion reminded me too much of that gorgeous guy I had a crush on in high school.  And just like that chisled chin and blue eyes, this game caught my eye immediately.  I admit after playing with the character creator for an hour (or two) last year I had a bit of a crush.  But crushes make me nervous, and I was worried that just like my high school crush, I would one day actually hear Aion speak, and realize it's not what it's cracked up to be.

And so I loaded the game with my guard up -- I admit it. But as it is with all love affairs, you have to start somewhere, even if that somewhere is from behind a barbed wire fence.

 

Aion: Tower of Eternity (6 images)

Images from NCSoft's latest MMO.

As much as I wished and prayed and begged in a completely unprofessional manner, I did not get the opportunity to go to the Tokyo Games Show.  Therefore I was right there at my computer last night when the email came in letting us know that the first official Final Fantasy XIV trailer was being released at TGS today.  Here it is in all its glory.  I've been saying for a while that Final Fantasy XI needed an update, and I guess the MMO gods heard me, because XIV promises to give me not only the graphics I asked for, but also the story. 

While some might be unhappy that the new game is set in the same world as its predecessor, but in my view it's good news.  After all, the point of an MMO is to get lost in a world, and if you fall in love with a world, you want to spend more time with it, explore new storylines, and see it through new eyes.  I'm sure we'll hear more about the game as TGS unfolds, but for now, enjoy this introduction to the realm of Eorzea.  And no, it's not filled with mopey little purple donkeys.

Normally I shy away from posting confidential insider information, but when Joystiq wrote this morning about the leaked The Witcher 2: Assassion of Kings video, I simply had to share.  It's all over the Net anyway.  For those of you who have been reading omgRPG for a while now, you'll remember what joys I had reviewing the original Witcher, aside from loadtimes that made me take naps between scenes of course. 

I was definitely sad to hear word that CD Projekt Red had canceled development of a console version of their masterpiece, but it turns out I need not have worried.  It appears they simply started development on a kick ass sequel, building a deeper living world with NPCs living their lives in an Oblivion-esque manner.  I still would like to see a console version released with the sequel as I really feel this series' combo-rich combat lends itself well to the control pad.  We will have to wait for the official announcement to hear the details of the project, but I'm satisfied to know that one of my favorite RPG games is getting a nice, bloody sequel.

It's early morning in Sanctuary, the birds are chirping and the pitter-patter of locals pumping water from the village well outside sounds like an elephant is stampeding through your head. The rising sun illuminates your quaint village on the edge of Tristram but all you can think about is how your mouth is dryer then that witch doctor you came home with last night.

You don't remember the moments that pass between when you got out of bed and when the coffee hit your palate, but you're thankful it's black with two sugars. As you sit at your sad excuse for a kitchen table, trying to piece together the blotchy events of the previous night, you're forced to take notice of a scuffle taking place just outside your crib.

The plywood board that you call your door swings open as each step you take is arduous and methodical. Before you can lift your axe above your head, the action is over. Nearly ten Fallen Imps lay mangled on the ground and all you saw was a cloud of dust and a few bright flashes. Out of that cloud emerges this rather tall, bald dude with a long scraggly beard who says, “just another day in the life of a Monk in Diablo III.”

OK, so maybe that isn't exactly the story Blizzard told in their cinematic announcement at BlizzCon '09, but it has a similar theme: the Monk is bad ass. I had a chance to get my hands on Diablo III while I was out in Anaheim, and after the jump I'll share the juicy details with you.

Thursday afternoon, while we were still on our World of Warcraft: Cataclysm Blizzcon announcement high, I got the chance to sit down with WoW Quest Designer Alex Afrasiabi.  The result was the interview above, where Alex dropped a couple nuggets of lore gold and hinted at godly boss battles to come.  Again we here that Cataclysm is a reforging of Azeroth, and to a largest extent the entire game of WoW.

I was looking back at how very depressed I was during the Opening Ceremonies at last year's Blizzcon, and smiling to myself as I rewatched the World of Warcraft: Cataclysm trailer.  Where last year us WoW lovers received hardly a handshake and a how do you do from Blizzard, this year the floodgates opened and once again I felt like Blizzcon was ours.  

Cataclysm represents much about what we've been wanting in the game as fans, players, and lovers of the MMO genre.  It makes sense that Blizzard is stepping up to the plate and reinventing their game, especially with the stiff competition that Star Wars: The Old Republic promises them coming in 2010.  Watch this trailer with me again, will you?  I dare you to try and not jump out of your seat at the end.  I know I did.

 

 

Yesterday while I was in the middle of interviewing a Blizzard dev (video to follow), the WoW class panel blew everyone's mind with how class balance and mechanics will change when World of Warcraft: Cataclysm hits.  The news, when I got to it, melted my brain for a good twenty minutes, and when I scooped my gray matter off the floor and stuffed it back in my ear I knew I had to share it with you.

It seems to me that the theme of Cataclysm can be stated as such: We're fixing what was wrong with the original game.  They editing lens that they are focusing on the leveling zones in Kalimdor is also burning its way through the class system as well.  Perhaps with the luxury of not adding a new hero class this time around the boys in the class department had a chance to apply the Cataclysm theme in their own way. Certainly they are reforging how we play classes in WoW much like the map of Azeroth is being reforged.

 

So, as we just covered in our Liveblog of the Blizzcon 2009 Opening Ceremonies, Blizzard just confirmed that their new expansion for World of Warcaft will be entitled World of Warcraft:Cataclysm.  Some new bits that weren't leaked came through, such as the Path of the Titans new levelling content, whatever that means, and guild leveling and achievements.  The trailer is already up on the WoW website, and we'll have it posted here in a few moments.  I will need a little bit of time to detail everything in the announcement -- the trick about liveblogging is that I spend more time typing and less time watching the screen. 

We are live from the Cataclysm panel, and we'll give you as much information as we get.

 

We're live from Blizzcon 2009, sitting here waiting for the Opening Ceremonies to begin.  The room is full of excitedly quiet people, since everyone thinks they already know what is coming.  Well until it's official, we don't.  We'll keep you all updated as the information comes in.  For now, we wait.

 

We're down here in Anaheim for Blizzcon 2009, and just picked up our goody bag.  As we did, we heard Samwise Didier ripping out some Level 80 Elite Tauren Chieftan practice inside the convention center, and man, will they be the perfect openner for Ozzy.

What's in the goody bag you ask?  Well for one, no beta key.  We do have a key for Grunty the Murloc marine, but the usual beta key is suspiciously absent.  Here's a rundown of the items, and a gallery of the phat lootz:

Blizzcon 2009 Swag Photos (12 images)

omgRPG lays all their Blizzcon 2009 swag out for your perusal.